Learning the X, Y, and Zs
Historically, architecture has been founded on the spatial and descriptive principles of geometry. In The Projective Cast, Robin Evans ties the advancement of the discipline directly to the representational techniques of the time. Today, architecture is often divided between two mathematical camps: Euclidean (planar points/lines that are easily located within the three-dimensional space of a Cartesian grid system) and Non-Euclidean (non-planar points/lines that are difficult to locate in the three-dimensional space of a Cartesian grid system). The studio situates itself at the intersection of these two types and seeks to unpack their historical and future potential in the form of projective geometry and advanced computation by isolating and then recomposing the axial space within which they are produced.